Walkthrough for The Legend of Zelda: Twilight Princess mini-games and sidequests.

These sidequests in The Legend of Zelda: Twilight Princess not only offer a different kind of gameplay. You can also earn rupees, equipment upgrades and Pieces of Heart.
STAR Minigame
Enter the tent just south of Castle Town’s east road to participate in a shiny-orb-collection game. You’ll pay 10 rupees to enter the cage for 30 seconds of action. The Clawshot puts the goal in your grasp. The Double Clawshots increase your chances. You’ll earn a 60-arrow quiver for your first victory. Play again (for 15 rupees) to try for a 100-arrow quiver.
Start by climbing onto the first platform, turn toward the center, then engage your Clawshot. Grapple to the cage wall while aiming for the orbs. You should be able to grab at least two orbs per flight.
Fruit Pop Flight Challenge
Parrot Plumm oversees a game that takes you on a flight from Lake Hylia to the Zora’s River area. You’ll initiate the game by howling at Plumm’s location on the lake’s west shore. The objective is to pop fruit-shaped balloons as you fly. You’l rack up a big score by going for a single balloon type. The per-pop maximum for watermelons is 512 points. For oranges it’s 1536 points. For strawberries its 5120 points. You’ll get a Piece of Heart for scoring 10000 points or more on a run, and 100 rupees for every score-topping run after that.
Falbi’s Flight-by-Fowl
When you take Fyer’s normal cannon flight in Lake Hylia, You’ll land at Falbi’s clifftop location. There you can pay 20 rupees to fly with a Cucco down to the water and attempt to land on an ascending series of prize platforms. The key to an accurate flight is to regulate your speed as you drop. Press up to increase your speed. Press down to decreast it.
After you jump off the ledge, you’ll see rupee symbols to the left and right. Collect them if you wish, but don’t lose sight of the platforms straight ahead. Landing on the rotating top platforms earns you 100 rupees. The platform below that has a Piece of Heart.
There’s a natural-rock tower south and slightly east of the starting place. If you land on the tower then hit all of the Flying Guays in the area with arrows, rupees will rain down into the water below. Dive in and take an 80-rupee swim.
Snowspeak Sledding
After you’ve conquered the Snowpeak Ruins and claimed the second Mirror Shard, You can race the yetis in a free sledding competition. You’ll find the couple at the top of Snowpeak, up the hill next to the warp point. If you talk to Yeto, the male yeti, he’ll challenge you to a race. After you beat him, you can race his wife, Yeta who’s much faster. Once you’re on your frozen leaf, move left or right and press the A Button to crouch, then release it to jump.
There are three sections of the course that you can use to your advantage. The first is right after the initial gap. Crouch as you go down the hill, then jump onto the right snow embankment. Stay on the embankment as you make the right turn, and jump off so you land centered on the course as you near the bridge.
The second important spot is right after the tree field. Stay to the right and crouch as you go down the slope, then jump onto the right snow bank. Stay on the snow bank and follow the trail of rupees left onto an overpass — using this shortcut is the only way to beat Yeta.
The third tricky spot is on the final left curve. As you enter the turn, jump onto the left embankment to maintain your speed without crashing. When you come off the embankment, stay centered and don’t hit the guardrails on the bridge or you’ll probably get knocked off your leaf. The reward for defeating both yetis is a Piece of Heart.
Iza’s Rapid Ride
Iza’s boat-rental concession is in the Upper Zora’s River area. After you defeat shadow beings in the area then take a ride to clear away rocks for Iza (earning you a Bomb Bag), the stylishly quaffed shopkeeper will challenge you to hit targets while floating downriver. The game costs 20 rupees. A 25-point total earns you a size upgrade for all your Bomb Bags, then 50 rupees.
Green-yellow targets are worth one point. Red targets are worth two. If you hit the wall, you’ll lose a point. Concentrate on steering the canoe. If you pass a target while avoiding as onbstacle, you’ll still have a chance to hit it by pivoting in the canoe.
Catch the Big One
Going up against the villains of Hyrule is one kind of challenge. Fishing for the Hylian loach is an entirely different kind of challenge. When you want to take a breather from your adventure, head up to the fishing hole north of Upper Zora’s River or drop a line in any of several bodies of water. With the remote as your rod and the nunchuk as your reel, the game provides an authentic fishing experience.
Finding Fish
Where there’s water, there are fish. You can use the standard rod to bobber-fish anywhere you please, including Ordon Village and Upper Zora’s River. Bee larva or worms (for bait) will help you catch bigger fish. The only place for lure-fishing (which requres a canoe) is the fishing hole. Give Hena 20 rupees for a lure-rod rental.
Various Lures
There are five types of lure. The standard three are the swimmer (an all-around good lure), the popper (which attracts deep-swimming fish), and the spinner (good for catching skittish fish). You can get the frog lure by playing the Rollgoal game. Once you’ve lure-fished for a pike, a catfish, and a bass, you’ll find the sinking lure in the fishing hole’s northwest-corner cove by dropping a bobber line. If Hena sees you using it, though, she’ll take it away.
The Rollgoal
By exploring Hena’s shop, you’ll discover a game that involves rolling a marble on a wooden path. Press C to look at the Rollgoal, and pay five rupees to give it a whirl. If you’re successful, you’ll earn 10 rupees and a chance to try a trickier puzzle once you’ve left and returned to the shop. After you’ve gone through eight puzzles, Hena will give you the frog lure.
The goal of the game is to guide a ball along a narrow path by tilting the remote. Start out slowly. There’s a time limit, but it won’t be a big factor until you get to the really complex paths. When negotiating tight turns, try stuttered movements to tilt the playing field by small increments, and move the Control Stick to correct the camera. At small hills, rock the remote back and forth to build momentum.
The Fish of Hyrule
You’ll catch a Greengill and a Reekfish as part of the story, but there are other fish to catch too. Your finds appear in your fish journal, and the largest examples of fish that you’ve caught through lure-fishing go into Hena’s aquarium. There are some unusual fish (Bomb Fish – which you keep in your Bomb Bag – and Skull Fish) in the Lakebed Temple. You’ll throw them back.
- Greengill
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The Greengill is a common specimen found in the Kakariko Village lake. At the beginning of the adventure, you’ll catch one from a dock to make Sera’s cat return to the shop.
- Hyrule Bass
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If you’re bobber-fishing around Hyrule, look for bass in Kakariko Village. You’ll also find them in the fishing hole. The frog lure and swimmer lure are both good choices to take on bass-fishing trips.
- Hylian Loach
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Crawl through a hole in the Kakariko Village graveyard to catch a baby loach near Zora’s tomb. Or go to the fishing hole’s northern cove during the summer to find te big one. (The seasons change every time you enter the fishing hole area.) Use the frog lure or sinking lure for the job.
- Hylian Pike
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Pike swim around the Upper Zora’s River area. When you’re lure-fishing for the nervous fish at the fishing hole, the spinner lure will help you.
- Ordon Catfish
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You’ll find catfish in the deepest sections of the Ordon Village waters and in the fishing hole. Use the popper lure at the fishing hole to attract them to the surface.
- Reekfish
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The red fish of Zora’s Domain are a yeti favorite. While you’re searching for the Snowpeak Ruins, you’ll catch a Reekfish by dropping the coral lure into the water near the area’s mother-and-child rock formations.




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